Large City: Willow Citidel

Willow Citidel

Willow Citidel
Example Sylvin architecture.
StateSylvan
ProvenceFusan Kingdom
Sub ProvenceWindkeep Dutchy
RegionBæru̹chi Kachyû Woodlands
Founded1082
Community LeaderLord Churk Fanshawe
Area134 km2 (53 mi2)
Average Yearly Temp17°C (62°F)
Average Elevation5264 m (17270 ft)
Average Yearly Precipitation137 cm/y (53 in/y)
Population31313
Population Density233 people per km2 (590 people per mi2)
Town AuraCharm
Naming
Native nameWillow Citidel
Pronunciation/ˈwɪˌloʊ/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Willow Citidel (/ˈwɪˌloʊ/ [Translation Unavailable]) is a subtropical Large City located in Windkeep Dutchy, Fusan Kingdom, within the Sylvan.

The name Willow Citidel is derived from the Sylvin language, as Willow Citidel was founded by Krukkik Bush, who was culturaly Sylvin.

Climate

Willow Citidel has a yearly average temperature of 17°C (62°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 8°C (46°F). Willow Citidel receives an average of 137 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Willow Citidel covers an area of nearly 134 km2 (53 mi2), and an average elevation of 5264 m (17270 ft) above sea level.

Overview

Willow Citidel was founded durring the late 12th century in winter of the year 1082, by Krukkik Bush. The establishment of Willow Citidel was somewhat plagued by a lack of willing colonists, leading to Krukkik Bush electing to pay people to resettle in Willow Citidel.

Willow Citidel was built using the conventions of Sylvin durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Willow Citidel is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Willow Citidel is buildings are built arround a single spacious paverstone mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Willow Citidel's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. Unfortuantly, these boondoggle-of-a-fortified wall are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Before you’ve even set foot into the heart of Willow Citidel, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same divine, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its divine. Asside form the revrent worship, you can see the citizens are preparing for something, and that something isn’t good. Weapons are worn openly. Defensive structures have been recently constructed to guard less used areas of the city. Merchants seem very eager to sell their wares at discount prices. Something is coming.

Civic Infrastructure

Willow Citidel possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Willow Citidel has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Willow Citidel has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Willow Citidel. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Willow Citidel's parks.

Willow Citidel has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Willow Citidel.

Willow Citidel has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Willow Citidel has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Willow Citidel has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Willow Citidel has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Willow Citidel has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Willow Citidel has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Willow Citidel has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Willow Citidel's public wards, blessings, and other arcane systems.

Willow Citidel has an Scientific Academy which provides higher education in the natural sciences.

Willow Citidel possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Willow Citidel's grid is powered by mana accumulators.

Willow Citidel's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Willow Citidel has a first rate hospital which caters to anyone in need of long term medical care.

Willow Citidel has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Willow Citidel has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Willow Citidel's natural decorations nor waterways.

Willow Citidel has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Willow Citidel has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Willow Citidel has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

There’s a relatively new religion in Willow Citidel which is rapidly gaining power. It might be a sectarian offshoot of a major faith, the unique product of a new prophet, or an outside faith backed by wealthy and powerful foreign supporters. Depending on the demands made on believers, the new faith may be a matter of concern only to the existing clergy, or it might be a major flashpoint for conflict in the community.

Willow Citidel's chapel was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Willow Citidel tiny harmless tornadoes plague the town.

The Raven, Giant near Willow Citidel are known to be a mutant strain of the creature.

Willow Citidel's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Elven High Magic energies of tier 1 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 63
  • Farmers: 84
  • Farm Laborer: 164
  • Hunters: 130
  • Milk Maids: 72
  • Ranchers: 42
  • Ranch Hands: 83
  • Shepherds: 80
    • Farmland: 128070 m2
    • Cattle and Similar Creatures: 7828
    • Poultry: 93939
    • Swine: 6262
    • Sheep: 313
    • Goats: 62
    • Horses, Mounts, and Beasts of Burden: 3131

Craftsmen

  • Arms and Toolmakers: 69
  • Blacksmiths: 71
  • Bookbinders: 40
  • Buckle-makers: 41
  • Cabinetmakers: 71
  • Candlemakers: 101
  • Carpenters: 99
  • Clothmakers: 97
  • Coach and Harness Makers: 33
  • Coopers: 80
  • Copper, Brass, Tin, Zinc, and Lead Workers: 42
  • Copyists: 29
  • Cutlers: 25
  • Fabricworkers: 71
  • Farrier: 250
  • Furriers: 20
  • Glassworkers: 107
  • Gunsmiths: 70
  • Harness-Makers: 29
  • Hatters: 60
  • Hosiery Workers: 22
  • Jewelers: 35
  • Leatherwrights: 84
  • Locksmiths: 32
  • Matchstick makers: 47
  • Musical Instrument Makers: 45
  • Painters, Structures and Fixtures: 38
  • Paper Workers: 42
  • Plasterers: 43
  • Pursemakers: 52
  • Roofers: 33
  • Ropemakers: 31
  • Rugmakers: 29
  • Saddlers: 60
  • Scabbardmakers: 67
  • Scalemakers: 33
  • Scientific, Surgical, and Optical Instrument Makers: 20
  • Sculptors, Structures and Fixtures: 29
  • Shoemakers: 30
  • Soap and Tallow Workers: 96
  • Tailors: 189
  • Tanners: 40
  • Upholsterers: 47
  • Watchmakers: 41
  • Weavers: 89
  • Whitesmiths: 25

Merchants

  • Adventuring Goods Retellers: 22
  • Arcana Sellers: 21
  • Beer-Sellers: 42
  • Booksellers: 49
  • Butchers: 84
  • Chandlers: 80
  • Chicken Butchers: 83
  • Entrepreneurs: 32
  • Fine Clothiers: 82
  • Fishmongers: 80
  • Florists: 18
  • Potion Sellers: 54
  • Resellers: 156
  • Spice Merchants: 42
  • Wine-sellers: 65
  • Wheelwright: 46
  • Woodsellers: 29

Service workers

  • Bakers: 164
  • Barbers: 145
  • Coachmen: 47
  • Cooks: 130
  • Doctors: 67
  • Gamekeepers: 46
  • Grooms: 26
  • Hairdressers: 92
  • Healers: 81
  • Housekeepers: 84
  • Housemaids: 173
  • House Stewards: 89
  • Inns: 31
  • Laundry maids: 59
  • Maidservants: 101
  • Nursery Maids: 63
  • Pastrycooks: 107
  • Restaurateur: 115
  • Tavern Keepers: 136

Specialized Laborer

  • Ashworkers: 46
  • Bleachers: 28
  • Chemical Workers: 17
  • Coal Heavers: 62
  • In-Town Couriers: 68
  • Long Haul Couriers: 63
  • Dockyard Workers: 59
  • Gas Workers: 15
  • Hay Merchants: 27
  • Leech Collectors: 85
  • Millers: 66
  • Miners: 71
  • Oilmen and Polishers: 48
  • Postmen: 66
  • Pure Finder: 39
  • Skinners: 84
  • Sugar Refiners: 17
  • Tosher: 48
  • Warehousemen: 97
  • Watercarriers: 62
  • Watermen, Bargemen, etc.: 84

Skilled Laborers

  • Accountants: 40
  • Alchemist: 47
  • Clerk: 63
  • Dentists: 31
  • Educators: 93
  • Engineers: 46
  • Gardeners: 30
  • Mages: 22
  • Plumbers: 32
  • Pharmacist: 35
  • Professors: 13
  • Scientists: 23
  • Wizards: 13

Civil Servants

  • Adventurers: 29
  • Bankers: 43
  • Civil Clerks: 68
  • Civic Iudex: 36
  • Consultants: 20
  • Exorcist: 68
  • Fixers: 39
  • Kami Clerk: 60
  • Landlords: 65
  • Lawyers: 39
  • Legend Keepers: 55
  • Militia Officers: 284
  • Monks, Monastic: 97
  • Monks, Civic: 107
  • Historian, Oral: 68
  • Historian, Textual: 36
  • Policemen, Sheriffs, etc.: 72
  • Priests: 125
  • Rangers: 43
  • Rat Catchers: 45
  • Scholars: 48
  • Spiritualist: 56
  • Slayers: 17
  • Storytellers: 109
  • Military Officers: 120

Cottage Industries

  • Brewers: 104
  • Comfort Services: 120
  • Enchanters: 35
  • Herbalists: 35
  • Jaminators: 104
  • Needleworkers: 97
  • Potters: 51
  • Preserve Makers: 86
  • Quilters: 46
  • Seamsters: 173
  • Spinners: 97
  • Tinker: 35
  • Weaver: 86

Artists

  • Actors: 32
  • Architects: 12
  • Bards: 47
  • Costumers: 19
  • Dancers: 37
  • Drafters: 20
  • Engravers: 25
  • Fine Furniture Carpenters: 15
  • Glaziers: 31
  • Inlayers: 30
  • Musicians: 84
  • Painters, Art: 16
  • Playwrights: 33
  • Sculptors, Art: 27
  • Wood Carvers: 101
  • Writers: 111

Produce Industries

  • Butter Churners: 92
  • Canners: 89
  • Cheesmakers: 111
  • Ice Merchants: 13
  • Millers: 66
  • Picklers: 52
  • Smokers: 39
  • Stockmakers: 33
  • Tobacconists: 48
  • Tallowmakers: 71

11812 of Willow Citidel's population work within a Foundational Occupation.

18562 of Willow Citidel's population do not work in a formal occupation, but do contribute to the local economy. 939 (3%) are noncontributers.

Points of Interest

Willow Citidel is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Willow Citidel was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Willow Citidel lost 114 people, 137 livestock, and 65 buildings. The conflict ended after roughly 79, when members of Willow Citidel's militia enacted an operation to secure a particular ruin to utilize it for a specific task. The operation was complicated by major logistical problems. The conflict ended with needing to break through the enemy's lines, which ended in a stalemate for Willow Citidel's forces. The war is remembered in legend by Willow Citidel's bards, historians, and legend keepers.

History